Magicka. 130 spell-penetration is more important to Shadowpriests thought. ^ guess it depends how you rollin. In strong, well-practiced groups, you can rely more heavily on the Max Critical Damage number. This cookie is set by GDPR Cookie Consent plugin. Join the ESO Forums. The penetration rate (also called penetration, brand penetration, or market penetration as appropriate), is the percentage of the relevant population that has purchased a given brand or category at least once in the time period under study. Id say something like 50k is average, 60k is above average, 70k is good, 80k is very good, and 90k+ is excellent. You can read the latest patch notes here: What's the recommended/most efficient amount to have? I wouldnt rely on it. I do not know how or if the calculations changed with the implementation of the Champion point system. ESO has a hard cap of 125% critical hit damage and reaching this cap without surpassing it is important for all damage dealers. What is the easiest class to play in ESO? It has massive range damage but is predictable and easy to counter. You need to ask yourself questions and then do problems to answer those questions. Roughly around 14k. Shoot for about 9k between cp, skills, gear. The cap is 50% mitigation; you can not mitigate damage further than 50% with Armor and Spell Resistance alone. Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break. Penetration uptimes are generally more consistent, so only a Total Penetrationnumber is given. Templar: Doesnt have Major Expedition in-class skill, Necromancer: Doesnt have Major Expedition in-class skill, You start with a 5pc offensive gear set, this is for MagDK, and we have high burst damage. Pros and cons. Light armor passives already give you 4884 spell penetration, so magicka characters can completely forgoe a penetration set in a proper trials group. I usually stop around 18K on most of my builds (I dont play tanks, but I do a lot of solo builds). As the Level of gear goes up, so does that value of Armor and Spell Resist. item sets cannot crit. Reddit and its partners use cookies and similar technologies to provide you with a better experience. An above average market penetration rate for consumer goods is estimated to be between 2% and 6%. Second example: will switch the Lover giving us offensive penetration and heal is 8733 no change. Each Helm only drops from the corresponding boss of the veteran version of each dungeon and has a maximum Champion level of 160. I'm struggling to figure out what I should get my penetration to on my DPS characters. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Result = 10,596. Out of these, the cookies that are categorized as necessary are stored on your browser as they are essential for the working of basic functionalities of the website. How do you get physical resistance in eso? Analytical cookies are used to understand how visitors interact with the website. These cookies will be stored in your browser only with your consent. Join five (which is the limit) and if you find one that is friendly and helpful, stick with it. Example 2, will split the attributes 32 magicka & 32 stamina, result = 9,072 tool tip. One reason that our program is so strong is that our . My question is: are PVE mobs and bosses have any ph/sp penetration? % Mitigation = Armor or Spell Resistance / (Level * 10), So to get 50% mitigation the formula needs to be 33,000 / 66 * 10 meaning that 50% mitigation is 33,000 Armor / Spell Resist at Level 50.. In PvP, it fluctuates wildly, but players tend to have anywhere between 20-35k which is the cap. The Lady Mundus Stone The best option for none-Nord races such as Argonian or Imperial. As with crit damage, your goal is to reach this number without wasting stats going too far over it. However penetration has a max value, a cap of 18.2k in PvE content. Always keeping that pen to 18,2 (PvE) But how much pen should i have in Imp city/cyrodil on my toons cp and no cp? Ive focused my build around high resistance, just to be told by random people, not any information in the game itself, that it was a pointless endeavor for the past 300 hours? Definition: Penetration defines how many users are there for a product. If we set Heavy Armor as 100% of the potential Armor for a specific Level and quality than Medium Armor provides 75% of that value and Light Armor provides 50% of that value. Ideally would be poison and disease resistance bc lore but it's not a big deal. If you've got 17k pene, don't go for someone with a shield essentially. Penetration uptimes are generally more consistent, so only a, Click for information on how to support Ukraine and women in Iran, This site will always be free to use. Result 11,013 at 3.9% increase in our overall healing and this spell damage also effects our damage as discussed earlier. Hey, I played for over a year before I knew you could spend in-game gold to train your mounts to get more speed, bag space, or give it more stamina. As far as I know the spell hit cap is 4% and you want around 195 spell pen in PvP. Generally speaking, ~10.5 stamina will equal 1 weapon damage but it doesnt actually add to your weapon damage stat. Destruction staff spells and attacks also ignore 10% of an enemy's resistances, which covers that last little bit at least for those abilities. But opting out of some of these cookies may affect your browsing experience. That cannot be changed. You cant go above this even with abilities. The cookies is used to store the user consent for the cookies in the category "Necessary". Disc can get by with less. Check out the UESP site which keeps up on all the Elder Scrolls and Fallout games or any one of several others. High resistance is an option, usually for tanks. 2 items: Adds 129 Magicka Recovery. Its the only class without a reliable burst because Twilight Matriarch pet will often get killed within 10 seconds, leaving you exposed and likely dead. Against two target dummies with different resistances I tested: pure naked, food off, enchantments suppressed; gear equipped, The cookie is set by GDPR cookie consent to record the user consent for the cookies in the category "Functional". Falls-With-Stars - Argonian Magicka Templar - Former EmpressDragon-in-Shadows - Argonian Nightblade Tank - Shadow BreakerEossos - Khajiit Magicka Templar HealerDeath-Singer - Argonian Magicka NightbladeDark-Star - Khajiit Magicka DragonknightIce-Dancer - Khajiit Magicka WardenTsalli-ko - Khajiit Stamina SorcererThe-Gold-Experience - Khajiit Magicka NecromancerKhiiral - Dunmer Magicka Dragonknight, Edited by Brrrofski on March 12, 2018 2:32PM, https://forums.elderscrollsonline.com/en/categories/pts. Jester's Festival Event Guide - Double EXP, Event Tickets, Hide Shoulders Collectible! People shouldn't avoid spell pen entirely if they can't hit 100. so have 40k ressistance is useless? Just to add everything up - noxious breath gives around 5k, spriggings is about 3.4k, the maul I believe gives 2-3k, and sharpened is around 2.6k. Armor mitigates Physical Damage and Spell Resistance mitigates Spell Damage. So penetration is still pretty handy in PvP. 3 items: Adds 129 Weapon and Spell Damage. You can have 40k hp and 7k weapon/spell damage while having barely 20k stamina or magicka. As with crit damage, your goal is to reach this number without wasting stats going too far over it. Nightblades have the highest burst single target, AoE damage, and insane survivability and stealth ONLY if you play it right. Penetration allows you to hit harder while ignoring enemy resistance which is both Physical and Spell. I learned a useful tactic while in the Army and that's called bounding. Using an Orc is still a great choice, but in the highest levels of play, the Dark Elf and Khajiit top the charts for best consistent damage. That's all . Hit the like button and subscribe if you enjoyedhttps://store.playstation.com/#!/tid=CUSA00572_00 And how does Spell Resistance work? EDIT:: totally forgot about my light armor passive, so spell pen is actually about 12,000. Armor and Spell Resistance are the two basic forms of mitigation in Elder Scrolls Online and cap at 50% damage mitigation. The tooltips of abilities will normally state which kind of damage will occur. Cookie Notice They went to v16, giving you basically a level 66 character. When running dungeons usually you don't have all of those available, so you can't over-penetrate, and thus waste damage potential. Im so confused and still having issues healing and getting one shorted. This was because the light passives gave pen and the medium ones weapon damage. Thats 33k. The cookie is used to store the user consent for the cookies in the category "Performance". So the cap is 50% reduction in damage and this is set at around 33,000 Armor / Spell Resistance. If I'm running something like 5 LA, sharpened staves, and a spinners set Am I "over penetrating"? Necessary cookies are absolutely essential for the website to function properly. They even have the bonus of dealing AoE damage around their target with their Biting Jabs spammable. I wouldnt go crazy with it. New found love for slapping people instead of monsters makes me want to improve my game. I like this game and dont wanna quit. In PvP, good spell penetration values are 97 (to counter Mark of the Wild and/or Blessing of Kings), and 142 (to counter various only self-cast resistance buffs, such as the Mage's Mage Armor); these are usually enough. By clicking Accept, you consent to the use of ALL the cookies. Most guides and builds seem to have advice based on running well geared trials where everyone is buffing/debuffing properly. SUPPORT US. It is one of the measures of a company or industrys success in getting consumers to use their products. There's no cap, but in pve, there's such thing as overpenetration. After completing his doctoral studies, he decided to start "ScienceOxygen" as a way to share his passion for science with others and to provide an accessible and engaging resource for those interested in learning about the latest scientific discoveries. Privacy Policy. Armor and Spell Resistance are the only stats to have a cap set on the amount of mitigation that you can receive. Is there a soft/hard cap, if so, how much? However, I typically enjoy running PUG dungeons and the occasional PUG trial, so I was hoping for some advice on how to set my CP for when those buffs and debuffs might not be there. This cookie is set by GDPR Cookie Consent plugin. From there, pick up a couple of +25 spell pen gems (You'll have plenty of blue slots needing gems anyways). Crushing=2108. If you are interested in doing dungeons/trials, you might be better off searching for DPS Sorc or Tank Warden or whatever fits your desire. No other contributions are needed for that build. Making sure your character has the proper amount of penetration is crucial to make sure youre pumping out the maximum amount of damage you can be by bypassing your enemies defense (aka resistance). 97 will often do for occasional PvP. The cookie is set by the GDPR Cookie Consent plugin and is used to store whether or not user has consented to the use of cookies. Spell penetration reduces the target's resistance to your spells; it is a different mechanic from spell hit rating. How to PvP in ESO Guide and Tips All Classes, Best ESO Builds: Update 38 Necrom Chapter, Example 1, will use Stamina Dragonknight and spec all of our attributes to 0. Performance cookies are used to understand and analyze the key performance indexes of the website which helps in delivering a better user experience for the visitors. Example 3 Lets switch to Apprentice Mundus stone. How does it work now? My understanding is that 33,000 is the soft cap for physical and spell resistance, and that you can go higher through the use of active abilities such as Hardened Armor and ImmovabIe. This should be around 12 Piercing. Arcanist Gameplay, Combo System and More! and our I was coming here to learn myself. Maelstrom Arena Veteran Guide; One Bar Sorcerer Easy Maelstrom; Beginner Easy Werewolf Build; Maelstrom Arena Gameplay; Vateshran Hollows Solo Arena. If you focus on pen too much more than that then you suffer against shielded aponents imo. Can someone please email me a list of the gear weapons accessories and enchanted for them. So more penetration = lower effective armour for your enemy = higher dps. If youre a LA user then whatever you get from the passives is fine although if you happen to be dw run sharp on the offhand. If you get more penetration than those values, then you waste damage potential. The Necrom Chapter and Update 38 base game patch are now available to test on the PTS! Pick this up if you love high mobility classes but be warned is unforgiving. My playingstyle is quite aggresive and i run sharpened off hand, 5pc divine and lover. The crafting system in amazing, the flexibility of the character building system is incredible, and the amount to content is astounding. Penetration & Damage: reaching 19k spell pen with sharpened staff + cp + ele drain //2k spell damage unbuffed with 1 spell damage glyph on jewlery (13k-ish tool tip no buffs on honor the dead as a reference) + 10% damage from off balance proc (cp) using toppling charge + 8% damage from lightning staff debuff Trials bosses have 18k resistances (18.2k to be specific), but you dont actually want that much penetration. Nord The most efficient way to increase resistances. 8733. The cookie is used to store the user consent for the cookies in the category "Other. Herald to competitive stamina DPS. Magicka increases your resource pool for using Magicka based abilities and also, similar to Spell Damage, it increases the damage that your Magicka based attacks hit for. These cookies track visitors across websites and collect information to provide customized ads. For mobs & bosses in veteran trials & dungeons it's 18.2K, and 18.5K if they are resistant to that damage type. PvP Campaigns, what to choose, CP or no-CP? Thank you for your response. No one actually knows because Zeni decided it would be a good idea to add all these attributes while providing zero description of what they mean or what they do. Light also had major breach available to them via destro staff, which most all of them used. Also in PvP the problem of penetration is more complex, for two reasons: Shields drop though, armor doesn't. While it's generally easy to reach the penetration cap of, in an organized group it's worth double checking as builds and support sets change often. Privacy Policy. And you can't rely on others to strip any of that away so it's more beneficial to stack up on penetration and your own breach skills. I don't know what it is but I've seen several threads referring to a soft cap for penetration. I am new and play on Xbox. The exception is fights where you suffer debuffs or the enemy has spell penetration (mostly PvP). #2 September 2017 SoLooney Scan this QR code to download the app now. and our I mean, if not, Ill stick on my 33k ph/sp resistance. PEN Calculator Offensive penetration is the single most important damage stat in the game. Classes crowd control and buffs bring tons of utility to the group and are the meta healings and group buff play. 5pc Gear Set: some folks still use either. MITs Alan , In 2020, as a response to the disruption caused by COVID-19, the College Board modified the AP exams so they were shorter, administered online, covered less material, and had a different format than previous tests. It does not store any personal data. These cookies ensure basic functionalities and security features of the website, anonymously. Read the patch notes. 14-16 k on my stamblade feels really good because it outdamages pure weapon dmg. In PvP the cap depends on what armor the other player is. Is 70k DPS good ESO?
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